recommended for NoVirals The Following, NoVirals Hunters and Spookers at Night, NoVirals Bozak - Also Standalone for mainstory and daytime (mainstory)
NoVirals Hunters and Spookers at Night 1.01
14 Feb 2016, 12:48AM
1KB
109
186
1.01
NoVirals nighttime Final
22 Feb 2016, 7:27PM
1KB
645
1.4k
1.02
NoVirals The Following Alpha
13 Feb 2016, 10:07PM
2KB
148
249
1.00
Old version, but if you want no random virals and no pratroll virals, that file is for you. Note: Loud noises (gun, car, explosion) will allert virals!
NoVirals The Following Final
22 Feb 2016, 6:37PM
1KB
762
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1.00
Contact the GRE
This mission begins the moment that Crane exits the room where he was chatting to Jade and Brecken, but he'll be stopped by Lena and offered a side quest called Mothers Day. Feel free to accept this task, but this walkthrough will only be covering the main missions. Side quests will come later.
Exit the Tower and head for the waypoint on the map. Not only is it getting dark, but it's also raining. In order to contact the GRE, climb up on one of the high structures marked on the map. After a quick check-in it's on to the next objective.
Look for the Airdrop in the Cauldron Area
Kyle Crane needs to head north to try and secure the airdrop. A quick look at the map will show that a Safe Zone is near the search area, and it might not be a bad idea to try and secure that before looking for the goods. It's a long way back to the Tower.
When the Safe Zone is secure start looking around the shaded area of the map until the airdrop is spotted. It's high above the ground level, so climb up and crack it open. Unfortunately.. it's empty.
Retrieve Antizin from the First Airdrop
A plane will drop two more crates some distance from where the first landed, and Mr. Crane's objective is to investigate the first one. This will show up as a waypoint on the map, so head that direction while sharpening up those free running skills. Upon arriving at the objective players will notice that the drop has already been snatched up.
Rush to the Second Airdrop
Get moving toward the second airdrop, taking note of a couple potential Safe Zones on the map. It's never a bad idea to take a few moments and secure these, but we can confirm that they weren't an option for us to use during the night pursuit in this mission. The final objective has Kyle making his way back to the Tower after dark. Still, take a moment to secure at least one of them, as we're sure it will come in handy somewhere down the line. When players reach the second airdrop the objective will be complete.
Clear the Airdrop Area
Before the crate can be secured the area must be cleared of zombies, of which we found three. They aren't anything crazy like Mr. Hammer from before, but in a group they can still pose a threat. Try a Firecracker to distract them toward a broken section of railing, then kick them off the ledge for a few easy kills. The only downfall to this strategy is that their bodies will be unavailable to search, but players should have bigger fish to fry at this particular portion of the game.
Salvage the Vials of Antizin
Pretty simple stuff. Just approach the crate and interact with it, then enjoy the cut scene.
Return to the Tower
Now that players have been properly introduced to the very formidable Volatiles and Virals, it's time to get back to the Tower as quickly as possible. This is done by stringing together some of the best free running and parkour thus far in Kyle Crane's short stay in Harran, as these enemies can both keep up with him and climb.
Tip: If a Volatile or Viral is in pursuit, keeping Crane's flashlight on is fine. As soon as line of sight is broken, however, turn the light off to maintain a low profile. Players can then refer to their map to see the location of these enemies, as well as their cone of detection. Avoid that.
Players should be keeping their heads on a swivel as they run, looking for free running opportunities that can break the line of sight between them and their pursuers. Once line of sight has been broken, switch the flashlight off and start using stealth to make it back to the Tower.
Tip: Agility and Power points are doubled at night, which is a mild benefit to trying to stay alive through that nonsense. Additional Agility points can be gained by escaping a night pursuit, and Survivor experience is gained by staying outside all night instead of the comfy confines of a Safe Zone.
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Report to Brecken
Dying Light No Virals Mod 2
Take the elevator to the 19th floor and head inside the headquarters. This will bring about the end of this mission, but immediately throw players into the next. Feel free to return to our Dying Light walkthrough, or get right back out there and continue on with Mission 4: Pact with Rais.
A spoiler-free walkthrough of the entire main story, including myriad side quests
Our exclusive maps from the game developers chart the locations for all 200 Collectible Items in Old Town and the Slums—Antennas, Zombie Statues, and more!
A Skill-by-Skill Breakdown for Survivor, Agility, and Power abilities. Play to your strengths as a runner or a fighter.
All Blueprints—explained Locations, Recipes, and Effects. Find out how to make anything in the game.
Learn about the Infection and the monsters it has created. Master their weaknesses.
How to scavenge during the day, and then take your life into your own hands and risk deadly Pursuits in the evening hours. Tips for survival under all conditions.
Get every Achievement/Trophy.
Free Mobile-Friendly eGuide. Unlock the enhanced eGuide for access to updated content, all optimized for a second-screen experience.
Hear about the latest guides, exclusive content, and amazing offers!
Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online!
Some No-CD/Fixed EXE files work fine in Single Player mode but are detected to be modified when trying to play online. When this happens use the original EXE to play online, else you could find yourself banned from the game!
When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files!
Some original games do not work when a certain application has been installed, like DAEMON Tools. In most cases using a No-CD or Fixed EXE will solve this problem!
Some Game Trainers are sometimes reported to be a Virus or Trojan, the most common is a keylogger called HotKeysHook or the file has been packed/protected with VMProtect or Themida and is recognized as Win32/Packed.VMProtect or Win32/Packed.Themida. In ALL cases this is a FALSE ALARM as NONE of the Game Trainers @ GCW contain known malicious code! More info in the PC Games FAQ!
If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode!
ALL available trainers are for Single Player/Offline use ONLY! Don't try to use them online else your account can/will be banned/closed!
Dying Light + The Following v1.17.0 +20 TRAINER
22-05-2019
iNvIcTUs oRCuS
File Archive [1.7 MB]
Dying Light + The Following v1.17.0 +19 TRAINER
22-05-2019
MAF
File Archive [570 KB] - External Link - Can return a false AV Positive! File = Clean!
Dying Light + The Following v1.16.0 +19 TRAINER
21-05-2019
MAF
File Archive [570 KB] - v2 - External Link - Can return a false AV Positive! File = Clean!
File Archive [734 KB] - v1 - External Link - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.12.1.0 +7 TRAINER
20-01-2019
Heavy Heinz
File Archive [1.4 MB] - v1.0.0.5 - CODEX Version
Dying Light: The Following - Enhanced Edition v1.16.0 +29 TRAINER
12-12-2018
Baracuda
File Archive [4.2 MB] - +29 (20181212) - EN/RU Text - Can return a false AV Positive! File = Clean!
File Archive [4.3 MB] - +30 (20181102) - EN/RU Text - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.16.0 +36 TRAINER
19-06-2018
Baracuda
File Archive [4.2 MB] - EN/RU Text - Can return a false AV Positive! File = Clean!
Dying Light: The Following - Enhanced Edition v1.10.0 - v1.16.0 +28 TRAINER
05-04-2018
FLiNG
File Archive [580 KB] - EN/CN Text
Dying Light + The Following v1.16.0 +1 TRAINER
02-04-2018
CH
File Archive [552 KB] - Promo Trainer
Dying Light: The Following - Enhanced Edition: Prison Heist v1.16.0 [MULTI9] Fixed Files
29-03-2018
SKIDROW
File Archive [569 KB] - STEAM Version
Dying Light + The Following v1.16.0 +20 TRAINER
29-03-2018
HoG
File Archive [1.7 MB] - STEAM Version
Dying Light: The Following v1.15.0 +35 TRAINER
16-02-2018
LinGon
File Archive [1.8 MB] - v2 (20180216) - STEAM Version
File Archive [1.8 MB] - v1 (20171223) - STEAM Version
Dying Light + The Following v1.15.0 +20 TRAINER
24-01-2018
HoG
File Archive [1.7 MB] - STEAM Version
Dying Light: The Following - Enhanced Edition v1.10.0 - v1.15.0 +28 TRAINER
31-12-2017
FLiNG
File Archive [583 KB] - EN/CN Text
Dying Light: The Following - Enhanced Edition: Reinforcements v1.15 [MULTI9] Fixed Files
19-12-2017
Battery
File Archive [2.1 MB] - STEAM Version
Dying Light + The Following v1.14.0 +1 TRAINER
19-10-2017
CH
File Archive [552 KB] - Promo Trainer
Dying Light + The Following v1.14.0 +20 TRAINER
14-10-2017
HoG
File Archive [1.7 MB] - STEAM Version
Dying Light + The Following v1.13.0 +20 TRAINER
14-10-2017
HoG
File Archive [1.7 MB] - STEAM Version
Dying Light: The Following - Enhanced Edition: Reinforcements v1.14 [MULTI9] Fixed Files
17-10-2017
Battery
File Archive [2.1 MB] - STEAM Version
Dying Light: The Following - Enhanced Edition: Reinforcements v1.14 [GERMAN] Fixed Files
16-10-2017
0x0007
File Archive [2.1 MB] - STEAM Version
Dying Light: The Following - Enhanced Edition: Reinforcements v20170929 [MULTI9] Fixed Files
29-09-2017
RELOADED
File Archive [2.1 MB] - STEAM Version - Updated
Dying Light + The Following v1.13.0 +1 TRAINER
13-09-2017
CH
File Archive [552 KB] - Promo Trainer
Dying Light: The Following - Enhanced Edition: Reinforcements v20170726 [GERMAN] Fixed Files
26-07-2017
0x0007
File Archive [2.1 MB] - STEAM Version
Dying Light: The Following v1.12.2 +20 TRAINER
05-07-2017
HoG
File Archive [1.7 MB] - STEAM Version
Dying Light: The Following v2.5.0.14 [MULTI9] Fixed Files
17-06-2017
ReVOLVeR
File Archive [2.1 MB] - GoG (?) Version
Dying Light: The Following v1.12.2 [GERMAN] Fixed Files
17-06-2017
0x0007
File Archive [2.1 MB] - STEAM Version
Dying Light: The Following v1.12.2 [MULTI9] Fixed Files
16-06-2017
Battery
File Archive [2.1 MB] - STEAM Version
Dying Light: The Following v1.12.2 +1 TRAINER
15-06-2017
CH
File Archive [552 KB] - Promo Trainer
Dying Light: The Following v1.12.1 +42 TRAINER
18-02-2017
Baracuda
File Archive [4.0 MB] - EN/RU Text - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.12.1 +35 TRAINER
15-02-2017
LinGon
File Archive [1.9 MB] - STEAM Version
Dying Light: The Following v1.10.0 - v1.12.1 +28 TRAINER
24-01-2017
FLiNG
File Archive [577 KB] - EN/CN Text
Dying Light: The Following v1.12.0 +41 TRAINER
03-12-2016
Baracuda
File Archive [4.1 MB] - RU Text - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.12.0 +35 TRAINER
12-09-2016
LinGon
File Archive [1.8 MB] - STEAM Version
Dying Light: The Following v1.10.0 - v1.12.0 +28 TRAINER
06-09-2016
FLiNG
File Archive [577 KB] - EN/CN Text
Dying Light: The Following v1.12.0 [GERMAN] Fixed Files
06-09-2016
0x0007
File Archive [2.0 MB]
Dying Light: The Following v1.12.0 [MULTI9] Fixed Files #2
06-09-2016
Battery
File Archive [2.0 MB]
Dying Light: The Following v1.12.0 [MULTI9] Fixed Files #1
06-09-2016
3DM
File Archive [175 KB]
Dying Light: The Following v1.11.2 +37 TRAINER
28-05-2016
Baracuda
File Archive [2.5 MB] - RU Text - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.11.2 +20 TRAINER
19-05-2016
HoG
File Archive [1.6 MB] - STEAM Version
Dying Light: The Following v1.11.2 +35 TRAINER
17-05-2016
LinGon
File Archive [1.9 MB] - STEAM Version
File Archive [1.9 MB] - STEAM Version
Dying Light: The Following v1.10.0 - v1.11.2 +28 TRAINER
02-05-2016
FLiNG
File Archive [577 KB] - EN/CN Text
Dying Light: The Following v1.11.1 +35 TRAINER
08-04-2016
LinGon
File Archive [1.8 MB] - STEAM Version
Dying Light: The Following v1.11.1 +20 TRAINER
08-04-2016
HoG
File Archive [1.6 MB] - STEAM Version
Dying Light: The Following v1.11.1 +4 TRAINER
31-03-2016
GloryVDV
File Archive [5.6 MB] - x64 - RU Text
Dying Light: The Following v1.11.0 +12 TRAINER
04-03-2016
dR.oLLe
File Archive [217 KB] - 3DM Version
Dying Light: The Following v1.11.0 +20 TRAINER
04-03-2016
HoG
File Archive [1.6 MB] - STEAM Version
Dying Light: The Following v1.11.0 [GERMAN] Fixed Files
02-03-2016
0x0007
File Archive [2.7 MB]
Dying Light v1.11.0 DEV MENU
01-03-2016
SUPERMQD
File Archive [264 KB]
Dying Light: The Following v1.11.0 [MULTI9] Fixed Files
01-03-2016
Battery
File Archive [2.6 MB]
Dying Light: The Following v1.10.0 - v1.10.1 +12 TRAINER
01-03-2016
Abolfazl.k - [Site]
File Archive [3.2 MB] - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.10.1 +35 TRAINER
21-02-2016
LinGon
File Archive [1.8 MB] - STEAM Version
File Archive [1.7 MB] - +35 TRAINER - STEAM Version
Dying Light: The Following v1.10.1 +31 TRAINER
20-02-2016
Baracuda
File Archive [3.7 MB] - RU Text - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.10.0 - v1.10.1 +1 TRAINER
16-02-2016
Abolfazl.k
File Archive [3.2 MB] - Promo Trainer - Can return a false AV Positive! File = Clean!
Dying Light v1.10.1 DEV MENU
14-02-2016
SUPERMQD
File Archive [17 KB]
Dying Light: The Following v1.10.0 - v1.10.1 +28 TRAINER
14-02-2016
FLiNG
File Archive [577 KB] - EN/CN Text
File Archive [581 KB] - +27 TRAINER - EN/CN Text
Dying Light: The Following v1.10.1 [MULTI9] Fixed Files #1
12-02-2016
Battery
File Archive [2.6 MB]
Dying Light: The Following v1.10.1 +20 TRAINER
12-02-2016
HoG
File Archive [2.1 MB] - STEAM Version
Dying Light: The Following v1.10.0 +12 TRAINER
12-02-2016
dR.oLLe
File Archive [217 KB] - RELOADED Version
Dying Light: The Following v1.10.0 +28 TRAINER
12-02-2016
Baracuda
File Archive [3.6 MB] - RU Text - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.10.0 +32 TRAINER
11-02-2016
LinGon
File Archive [1.8 MB] - STEAM Version
Dying Light: The Following v1.10.0 +31 TRAINER
11-02-2016
Aleksander D
File Archive [4.0 MB] - RU Text
Dying Light v1.10.0 DEV MENU
10-02-2016
SUPERMQD
File Archive [17 KB]
Dying Light: The Following v1.10.0 [MULTI9] Fixed Files #3
10-02-2016
REVOLT - [Site]
File Archive [551 KB] - v3
Dying Light: The Following v1.10.0 [MULTI9] Fixed Files #3
10-02-2016
REVOLT - [Site]
File Archive [551 KB] - v3
Dying Light: The Following v1.10.0 +27 TRAINER
09-02-2016
FLiNG
File Archive [578 KB] - EN/CN Text
Dying Light: The Following v1.10.0 +19 TRAINER
09-02-2016
MAF
File Archive [4.3 MB] - External Link - Can return a false AV Positive! File = Clean!
File Archive [4.3 MB] - External Link - Can return a false AV Positive! File = Clean!
File Archive [4.3 MB] - +17 TRAINER - External Link - Can return a false AV Positive! File = Clean!
Dying Light: The Following v1.10.0 [MULTI9] Fixed Files #2
09-02-2016
PLAZA
File Archive [1.9 MB] - Includes Language Changer
Dying Light: The Following v1.10.0 [MULTI9] Fixed Files #1
09-02-2016
RELOADED
File Archive [2.5 MB]
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(Edit: This has been patched out as of 1.2.1. As of 2 Feb, Techland issued a statement saying that the patching out of this and similar mods was an unintended side effect and will be restoring this functionality as soon as they can.)
One of the things that really bummed me out about Dying Light was that there seemed to be no way to keep a weapon I liked for very long. Raid shadow legends mod apk. Weapons could only be repaired a few times and then they were broken forever - I found this was making me have less fun with the game, so, I fixed it. I know there are a couple of skills that make melee weapons decay at a slower rate and make repairs have a chance to not consume repair cycles, but I didn't want to have to constantly worry about not fighting zombies just in order to save my weapons in case I may need them later. There may even be something in the game later on that allows one to keep weapons indefinitely, but I still haven't found it.
Here's how you do it:
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Extract SteamAppscommonDying LightDWData0.pak with 7zip or WinRAR to your desktop.
Go to your desktop and find dataskillsdefault_levels.xml and open it with a plain text editor.
Once default_levels.xml is open, search for the word durability and you'll see two variables: BluntWpnDurabilityLoss and CutWpnDurabilityLoss. Change these values to 0 and save the file, now exit your text editor.
Copy and paste the modified default_levels.xml file to DocumentsDyingLightoutdataskills - you may have to create these directories manually.
Start game and enjoy weapons that never decay or need repair!
Dying Light Mods Xbox
There is a whole lot more you can change just in that one file, but I suggest doing one thing at a time and of course not modifying your original files just in case you mess something up and want to go back. If you don't like the idea of weapons that never lose durability no matter what, you can set the variables to something like 0.5 or 0.2 which will significantly slow down the rate of decay, but not make your weapons last forever. Play around with some of the other variables here, I especially like setting BluntCritSevereLimbProb to 1.0 :D